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Mission
The mission of this engine is to provide fast, flexible modular support for pretty much everything. However, "everything" will not be added to it by me. It will come in the form of plugins to the engine.
This engine is now being developed with 3 and a possible 4th goal which all share many things:

1) 3rd-person adventure
2) 3rd-person RPG
3) 1st-person RPG (ala Morrowind)

(maybe)
4) FPS

Also, you will find in the future that this site is a resource for papers I write pertaining to game and rendering engine design. In the future it will feature papers geared to help you rapidly develop your own game/render engine, learning as I do. I plan to add the first paper by the end of this month (07/02).